Working alongside a developer, I helped to create the necessary connections between the iPad interface and Unreal Engine. I used blueprints to handle the incoming websockets, control camera input, and switch between car models and different car colors. My contributions were crucial in making the Cupra Experience a seamless and engaging virtual experience for users.




Overall, I am proud to have been part of the team that created this innovative project, and I am excited to continue bringing my expertise in technical art to future projects.
Technical Details
- Engine: Unreal Engine, Blender.
- Key Technologies: Blueprints, WebSockets.
- Role: Technical Artist (handling camera input, car configuration, asset optimisation, and websocket connections).